![]() ![]() Could this please be looked into?Ĭan you try to disable Fast Render and Anisotropic Filtering? Then, submerge myself completely and watch as the spam begins. As explained above, I will then simply need to enable a shader (such as SEUS Renewed) and then disable it. Mind you, I can delete and regen the OptiFine preferences and whatnot and this error will vanish. So, I'm going to assume that since this problem occurs without shaders or anything else enabled whatsoever, that it is indeed an OptiFine issue. Here's a pastebin of some of it, where you can see the massive spam yourself: I haven't personally noticed anything on mine. I'd like to assume that this would cause a noticeable bit of lag, on lower-end PCs. Scrolling through the log, there are 150+ of these errors per second - according to the timestamps. ![]() Here is what's spammed in the launcher's log: ġ9:50:22 | game | : Post renderġ9:50:22 | game | : 1281: Invalid valueġ9:50:22 | game | : # GL ERROR # ![]() Whilst this error appears slowly in the ingame chat, it is generated at a mad rate within the console. I'm able to consistently reproduce this exact error, with the same exact steps every time. It occurs with OptiFine alone, no modifications whatsoever. Once the shader (any shader) is disabled, submerging myself in water causes this message to appear at a steady rate in my chat. It only occurs after I have enabled, and then disabled a shader via OptiFine. So um, as the title states, I'm receiving an error message in my chat. This actually happens simply by enabling the "Clear Water" option, within the Quality category. So my original memories on the matter were rather inaccurate. I hadn't actually tested it/tried to reproduce it for over a year. This issue had been occurring for a long time, and I finally got around to posting an issue today. Simply a minor annoyance that spams the ingame chat.Įdit: It seems my faulty memory got the best of me. Just want to make it clear that this isn't a crash, nor is it a "problem".
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